Hello! I am a resourceful, curious, and enthusiastic 3D Game Artist from Finland, specializing in stylized game art. Passionate about combining games and art to create immersive gaming experiences.


I have worked on diverse projects ranging from mobile games to indie and XR experiences, collaborating with teams of different sizes and taking on various roles. I've done a bit of everything, from design to R&D to UI to all around game art. These experiences have equipped me with solid skills across multiple areas of 3D production, enabling me to tailor my abilities to meet the unique requirements of each project.


As a self-imposed problem solver, I get easily excited about new technologies and am always experimenting with how they could enrich my work as an artist. I will never stop learning, listening, exploring, or asking questions to push myself to improve my skill set. As such, I love taking part in game jams to learn, test my skills, and, of course have fun!


All in all, I am a profoundly skilled and highly driven individual with a balanced skill set to turn ideas into reality. If you're looking for an experienced 3D Game Artist with highly versatile skill set to bring your projects to life or have any questions, don't hesitate to reach out to me!

Skills
  • High & Low-poly Modeling
  • Digital Sculpting
  • Hard-surface Modeling
  • Retopology
  • UV-Unwrapping
  • PBR Texturing
  • Hand-Painted Texturing
  • Material Creation
  • Asset Optimization
  • Game Development
  • Mobile Development
  • VR Development
Software Proficiency
  • Blender
  • Zbrush
  • Unreal Engine 5
  • Unity
  • Photoshop
  • Adobe Substance Designer
  • Adobe Substance Painter
  • Marmoset Toolbag